This page is divided into three sections. The first section will list the equipment and players used in the testing along
with any relevant stats that may have affected results. The second section lists the actual results for each test presented
in table forms. The third section will consist of commentary on my part and my conclusions using sources to explain the results
and comment on how the actual game mechanics should be implemented on uthgard in relation to live daoc as of 1.80 patch and
prior.
Note: All calculations at this time are going to be based off of the estimated 100-141% variance range that
I have found supporting information on through wyrd's/artemis's test logs as opposed to the commonly used (and even mythic
grab bag) sources from the web in regard to the 100-150% theories until otherwise proven wrong.
A BIG Thank You goes out to all testers who generously donated their time, and effort into working with
me to take these logs. Without these people, this would not have been possible!
Attacker:
Level 50 lurikeen Ranger
Stats are 256 quickness, 278 dexterity, 196 strength
Realm rank 2
Testing subjects were level 50 non realm rank 5 shar mentalist Crassus and lurikeen mentalist, Erlia; Level 50 non realm rank
50 celt blademaster Rando; celt druid lueckiline, Ame level 50 celt hero, firbolg hero Tir, shar hero Shaden, and an elf
nightshade, Vlarie all with 0 thrust resist (with exception of vlarie who has elf racial resist only).
Testing Player Crafted weapons were as follows
Arcanite Exceptional Rapier (Mainhand Weapon)
16.5 dps (16.0 effective dps)
3.9 Speed
99% quality
0% bonus
Arcanite Exceptional Stiletto (Offhand Weapon)
16.5 dps (16.0 effective dps)
3.3 Speed
99% quality
0% bonus
Test Subject Player Crafted Armors Were as follows
Cloth
AF 51 (49 effective af)
99% quality
0% bonus
Leather
AF 102 (108 effective af)
99% quality
0% bonus
Reinforced
AF 102 (117 effective af)
99% quality
0% bonus
Scale
AF 102 (125 effective af)
99% quality
0% bonus
Piercing
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Weapon Spec
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Item Bonus
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Realm Rank
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Weaponskill
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Strength
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Dexterity
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Target's AF buff
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Target's Absorption Buff
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Target's AF Total
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Target's Armor Type
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Mainhand Min Damage
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Mainhand Max Damage
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Offhand Min Damage
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Offhand Max Damage
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Mainhand Hits
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Total Mainhand Attacks
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Offhand Hits
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Total Offhand Attacks
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Dual Hits
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Observed Cap
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Predicted Cap
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Predicted Mainhand Min Damage
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Predicted Mainhand Max Damage
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Predicted Offhand Min Damage
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Predicted Offhand Max Damage
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Piercing Control Test
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1
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0
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2
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710
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196
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278
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0
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0
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595
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Reinforced
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53
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91
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45
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77
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198 Mainhand
164 Offhand
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Pierce vs Reinforced
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39
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11
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2
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1128
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196
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278
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0
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0
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595
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Reinforced
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88
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131
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75
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110
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198 Mainhand
164 Offhand
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101
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142
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84
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118
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Pierce vs Leather
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39
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11
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2
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1128
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196
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278
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0
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0
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569
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Leather
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98
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139
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83
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118
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198 Mainhand
164 Offhand
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117
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174
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97
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137
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Pierce vs Scale
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39
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11
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2
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1128
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196
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278
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0
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0
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635
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Scale
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78
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111
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66
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93
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198 Mainhand
164 Offhand
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85
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120
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71
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100
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Pierce VS Cloth AF Buff On
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Pierce VS Cloth AF & ABS
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Celtic Spear
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Weapon Spec
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Item Bonus
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Realm Rank
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Weaponskill
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Strength
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Target's AF buff
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Target's Absorption Buff
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Target's AF Total
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Target's Armor Type
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Mainhand Min Damage
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Mainhand Max Damage
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Mainhand Hits
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Total Mainhand Attacks
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Celtic Dual
Commentary
Click the links below to view the methodology behind how the values found in the previous charts were derived.
Uthgard Piercing Testing
Piercing Control Test
Piercing VS Cloth AF Buff Only
Piercing VS Cloth AF & ABS Buff
Piercing VS Leather
Piercing VS Reinforced
Piercing VS Scale
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