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A General Guide to Dark Age of Camelot gameplay mechanics.

Character Statistics

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Sources

Character Stat Caps

Dark Age of Camelot employs both caps to statistics from item bonuses as well as caps to statistics available from buffs. A character that is receiving a stat bonus from a buff will see the stat received capped at the buffs delve times the cap multiplier for the type of buff (base or spec line). Stats such as Strength/Constitution/Dexterity/Quickness etc also have built in hard caps at which past the player receives no benifit what so ever.

http://www.classesofcamelot.com/misc/caps.asp

Item Bonus Caps

 
Stats
Level * 1.5
Skills
(Level / 5) +1
Hit Points
Level * 4
Power
(Level / 2) + 1
Resists
(Level / 2) + 1

Spell Bonus Caps

(includes buffs)

 

Base

Level * 1.25

Spec

Level * 1.875



A General history of Stat Cap changes


 
Date

Source Location

Notes

Stat caps raised to 300
2002-02-07

http://www.camelotherald.com/more/193.shtml

 
Diminishing Returns Past 300??
2003-03-20

http://www.camelotherald.com/more/801.shtml

Unsure if this is even still in effect.

Diminishing Returns Removed??

21-10-2003

http://web.archive.org/web/2004051214042http://www.critshot.com/forums/showthread.php?s=&postid=48290

Impulse mentions that diminishing returns past 300 was not working on live at the time. Perhaps the feature was removed on certain or all stats?

More information on stat caps post 300
2006-02-10

http://www.camelotherald.com/more/2335.shtml

 
Stat caps raised to 450
2004-07-09

http://www.camelotherald.com/more/1603.shtml

 
Stat caps removed??
2006-08-18

http://www.camelotherald.com/more/2500.shtml

This could possibly be referring to the increase of the stat cap to 450 or is it referring to a removal of the stat caps all together with the exception of the effects on quicknes melee/ranged speed?

Quickness cap for melee at 250
2007-07-26

http://www.camelotherald.com/more/3185.shtml

.

Quickness Cap for melee at 250
2006-02-10

http://www.camelotherald.com/more/2335.shtml

 

Quickness cap for Bows is 250

2007-03-16

http://www.camelotherald.com/more/2971.shtml

With 1.88, the removal of the old cap on quickness for ranged damage (bow/crossbow) indicates that the cap prior to this was the same as the melee one (250)

Quickness Cap for Bows is 250

2004-07-09

http://www.camelotherald.com/more/1603.shtml